One of the cool features in this article was a board game called Robot Turtles. This game is for 3-5-year-olds and it teaches the basic concepts of coding. For clinicians, this is a great way to get students to collaborate and use decision-making skills, working together on a common goal which is to move their pawn to the prize gem. We all know games are a great way to improve on so many social-emotional learning skills. Check out the following video clips about Robot Turtles. This game is a great way to connect with the coding craze that is going on in the educational technology domain. Code On!
Please provide feedback on this great game or the article. How can you use these ideas from the article when working with your students?
Social workers are beginning to realize the importance technology can play in their practice. One of my colleagues is focusing on how tech can be beneficial for social workers in the health care field in his blog post. He further discusses his ideas on tech in other areas of social work. Great read, ideas and resources.
I was engaged in a conversation on twitter with Dr. James Legan about this cool project he is working on. He using a Projected Electronic Health Record during patient visits by putting the health record on a big screen in his office. He also shared some other tech that he is using as a doctor. The more I hang on out twitter the more I end up meeting tech friendly people working on fantastic ideas.
I started out with a modest twitter list called “Mental/Physical Tech”. It has slowly grown to 114 people and companies that I think are doing some cool stuff with technology. Also I have been reaching out to people in the health information technology field on twitter (#HITsm). There is a vibrant Social Work and Technology group on Google Plus. So why is this social worker so incredibly interested in technology for healthcare? Dr. Legan…
I had the opportunity to make it to Chicago’s first Geek Street Fair. This fair was a tribute to STEM, Science Technology, Engineering and Math. It provided hands-on fun for all ages, but it was specifically designed to show kids how exciting and fun STEM can be. I’ve been writing how technology can enhance social emotional learning for all. At the Geek Street Fair, I was able to envision how many of the exhibits can assist students in learning many important social skills. There were also a great amount of programs there that are developing classes to assist adults and kids in learning more about technology. There were so many great ideas. I just have to share all the fun and resources I saw.
Great New Agencies
Spanish classes available (click on photo to go to site)
A Tech Innovation Center (click photo to go to site)
Project Tech Teens
Tools to enhance sel development
The small stingray shaped robot is really cool. You program it to move through the program Scratch . Scratch is a project of the Lifelong Kindergarten Group at the MIT Media Lab. It is provided free of charge. https://scratch.mit.edu/ Many students know how to use scratch but if you are in Chicago and want to use the robot with your students, the Chicago Public Library has a great deal. Educators can rent groups of five Finch robots from the CPL for up to three weeks. There is also trainings offered to learn how to work the Finch with the scratch program. This is not advanced computer programming, and is easy to learn.
The clinical applications: get the students to learn how to work together, cooperate, problem solve, finish a project and make decisions. Students can navigate Finch through a path toward correct answers, after a social skill lesson is taught. Students can work in teams to program Finch to chose picture prompts for a simple story board script. Students will display their comprehension of the lesson through demonstration and programming Finch. Below is a picture of the Finch robot going through a lego maze.
This was one of the exhibits that was fascinating. The tiny clear box attaches the mouse, keyboard, and a monitor to become an actual working computer. You have to be connected to wifi to get on the web which allows you to access your files on google docs. You mainly access files that are stored on cloud storage like drop box or google docs but the exhibitor stated that in the future there will be the capability to use windows office through the cloud . This device is raspberry pi model b https://www.raspberrypi.org/products/raspberry-pi-2-model-b/ The cost of the device is relatively low $35 and the case is around $9. Seriously just have wifi, a mouse, keyboard, monitor and you are on the internet . You can read more about the devices on the web.
Clinical applications: This can be a real game changer for social workers that want to work with students on an internet based project but have little access to computers. Often computer labs are reserved for classes and teacher, if there is a lab at all. This limits the ability for clinical staff to work with a group of students on a project that is computer based. With the raspberry pi, a clinician not only can provide access to the internet for students, but also provide services to students in groups.
This robot and car also run from Raspberry pi, Students build the models and the device programs it to move
I recently presented a workshop on “Cool tools for data collection,” where the participants learned about Quizizz, and Kahoot. One of the newer tools out is Pear Deck. I haven’t had a chance to try it out, but it puts a jolt of energy into powerpoint slides and makes them become interactive with your students. Pear Deck gives users the ability to use the tool for free up to three projects. You get limited features but the free version gives you the opportunity to get a feel of the tool before you purchase more options with the paid version.
This tool is pretty easy to use as it interacts with your google account to save your slides there. If you know how to use powerpoint, the Pear Deck set up will not be difficult for you. Below I found a great article on comparing Quizizz, Kahoot and Pear Deck . If you give it a try, comment to me as to how you like the tool and how it could be used as a social work and data collecting tool. Have fun!
Recently I wrote about another site (Kahoot) that is great fun. Kahoot allows you to collect data, show progress, and display comprehension skills of the students. I stumbled across another great web-based tool, Quizizz. Quizizz does something similar to Kahoot, but is more student centered. In Kahoot, the teacher makes the pace of the questions, in Quizizz, the students can play the game at their own pace. These are some of the highlights of Quizizz.
Quizizz is free!
Teachers develop questions ( that can have pictures attached), that the students will answer, by looking at them on a large screen, or on individual devices. Quizizz works on all web-based tablets and computers. Teachers can also choose from games already developed in the Quizizz community.
Students get a code to use when logging in. The facilitator has the ability to cross off names on the board that are inappropriate.
Prior to starting the game/quiz, the facilitator is given the opportunity to set various settings, such as, the amount of time for each question, have the questions played in random order for each student or not, allow points or no points, give higher points to the person that answers the fastest etc..
Facilitator starts the quiz when everyone is signed in.
Teacher and students can view the leader board and the progress of each student can be displayed. Top leaders names will be displayed.
Students get automatic feedback on questions answered incorrect on their personal device, so students can review questions and what they got wrong.
This is what the facilitator of the game can see.
This is a great tutorial for creating a Quizizz.
For the most part, Quizizz is an easy tool to set up, that has a lot of positives. There are some drawbacks that I think are important to mention when using Quizizz. Many of the students that social workers have on a school caseload, are diverse learners. I try out many of my tech tools on intermediate grade students who struggle with reading. Quizizz is based on a person reading a question and choosing an answer. So its best practice to attempt to use pictures associated with your questions.
My students played a practice game on the primary level that had pictures that associate with the questions. Since the questions were scrambled, a couple of my students were frustrated as they yelled out, “I can’t read the questions!” in a playful voice. I immediately realized that I couldn’t quickly assist them, as each of the students’ screens had different questions. They were familiar with the Kahoot style game, where everyone had the same question presented on the board at the same time.
Another issue that arose was the students feeling anxious with trying to get their names on the leader board. Some of my students don’t handle failure well, and this feature annoyed them , causing a few to complain and lose motivation. The humorous images that play after a right or wrong answer (this feature can be disabled), also got irritating to some of the students, especially those who were getting questions wrong.
If a facilitator is using a smart board to display the log in code and progression of the game, some students may be angered as others can see their progress. The facilitator may wish to minimize the image on the screen, so that it doesn’t display everyone’s progress. The facilitator can usually see progress on their computer screen privately, without it being displayed on the smart board screen.
Finally, some students will finish sooner than others as Quizizz is individually timed (unless you choose other wise), so plan to have something for the students to do that finish first, as you know, review of the questions only goes so far :).
In closing, I would give Quizizz a thumbs up for being innovative, interactive, entertaining, and educational. This tool is definitely worth trying. I made a Quizizz on the Pixar movie Inside Out (dealing with emotions) by reading the book to the students. The movie hadn’t come out yet,but the students had seen the trailers. This was a great way to motivate them to learn more about emotions. Please leave a comment on how you would use Quizizz in a counseling setting.
Kahoot is by far my most favorite web site and formative assessment tool. Kahoot has been around for a while, but many clinicians have not heard of it, and its implications for increasing SEL. Kahoot is extremely fun, informational and engaging. So what is Kahoot? Kahoot is a tool that can be used for a variety of purposes, assessing students, collecting data, checking for understanding and having fun. Kahoot is free, easy to set up, and can be used with any device (cell phone, Ipad, Android tablet, laptop or computer). One important note, you should have a large screen available (like in the picture above), to display/project the questions on. The participants need to see the questions all at one time to participate in a Kahoot.
I have introduced Kahoot to kindergarteners and they were able to pick up the concept easily. Kahoot gives the instructor the ability to restrict people from entering a name on the board that is offensive or inappropriate. The instructor can just cross off the name on the board and it will disappear. Some students may struggle with the coordination of looking at the screen and matching the correct answer to the color on their screen, but with practice, these students catch on wonderfully. Kahoot also can promote collaboration as students can play as a team, or assist each other. It is a great social emotional learning tool.
Here’s what the Kahoot site shares about this phenomenal tool
Through a simple ‘drag & drop’ creator tool (using any device), build quizzes with embedded imagery and video, based on educational content. Or, find public content to play.
It’s fast, intuitive and fun!
Engage the room and focus attention by projecting the quiz onto the screen at the front. Without needing an account, everyone in the room quickly joins through their personal device, seeing their name appear at the front.
Join using any device with a web browser!
Answering questions in real time through an easy-to-use interface, they play against each other aiming to top the on-screen leaderboard, whilst you facilitate and discuss the content.
Formatively assess individual knowledge and adapt learning to suit!
Here is a short video on how to make a Kahoot.
I have used Kahoot for many social emotional learning lessons. I use it for review with social skills books such as learning about differences, or tattling. I reinforce a skill that was taught in one of their classes, and promote collaboration skills. The best part is, you can use the data to show learning outcomes. Kahoot is really a great way to get your students involved. Leave a comment on how you would use Kahoot in your clinical practice. Have Fun!
Okay, so you’ve been wanting to try out more of the awesome free web apps you know are out there, but you just haven’t got around to it. Well, here’s your chance to get started an easy, fun way! Sign up and watch the engaging videos and learn how to use the highlighted tools. There are plenty ways to use these tools while working with students in a therapeutic setting. By now the challenge is up to week five, but you can still try and explore all of the tools presented earlier. Let your voice be heard and tell them you are a clinician using technology, in a feedback post. This is a wonderful opportunity to learn new techniques. Drop me a comment and tell me what you think about the tools and how you would use them in lessons and counseling. Have fun!